Titans & Tyrants

Game Development Log
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  • Haven’t updated this in a while…

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    But I’ve been working on Direlands more recently.  Battles look a lot different.  And work on the campaign map has started.  I’ll get back to posting more updates here.

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    • 4 years ago
    • 44 notes
    • #gamedev
    • #lowpoly
  • Swapping weapons…

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    Rough implementation that needs more work, but you can now change between a character’s weapons.

    • 5 years ago
    • 22 notes
    • #gamedev
    • #lowoly
  • New path display

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    A bunch of other small changes.

    • 5 years ago
    • 21 notes
    • #lowpoly
    • #gamedev
  • Armor

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    Started implementing an armor system.  Pretty simple, just two slots.  One for head and one for body.

    • 5 years ago
    • 18 notes
    • #gamedev
    • #lowpoly
  • Tile objects

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    Made some early progress in making the maps more interesting.  I have a few ideas I haven’t gotten around to adding yet, but I think having obstacles and decorative tile objects is a start.

    • 5 years ago
    • 17 notes
    • #gamedev
    • #lowpoly
  • UI Work

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    Working on UI stuff.  Got a turn order indicator and a few other things, all still rough around the edges.

    • 5 years ago
    • 14 notes
    • #lowpoly
    • #gamedev
  • Been a while…

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    • 5 years ago
    • 36 notes
    • #gamedev
    • #lowpoly
  • Progress - Big Guys

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    I know I said AI was next, but I thought about adding multi-tile characters and decided it’d be better to try it before starting the AI.

    • 6 years ago
    • 33 notes
    • #gamedev
    • #pixelart
    • #lowpoly
  • Dungeon Thing

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    Made a bunch of small changes.  Up next, AI.

    • 6 years ago
    • 29 notes
    • #gamedev
    • #pixelart
    • #lowpoly
  • Dungeon Crawler Thing

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    Made a lot of playability changes, mainly I combined the grid so attacks just happen where a character stands.  Hopefully it’s less confusing without everyone hopping all over the board so many times.  Also, figured I’d take the opportunity to try a different graphic style.

    • 6 years ago
    • 45 notes
    • #gamedev
    • #pixelart
    • #lowpoly
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